Think of a user interface as a set of building blocks. This skill helps you design and build those blocks for MSW games. You get the full picture of .ui files, from choosing the right component to writing the final code that makes it work.
The skill covers layout recipes for common UI elements like popups, toasts, menus, and scroll lists. It also explains the UIBuilder tool to add, change, or remove parts of your interface. You will also find ready-to-use code patterns for runtime behaviors like opening a popup or updating a health bar.
It is made for anyone who needs to create game UI quickly. The skill keeps all the important rules in one place, like which parts only work on the client and how to connect your UI code with the design files automatically.
Global
mkdir -p ~/.claude/skills/msw-ui-systemProject
mkdir -p .claude/skills/msw-ui-systemSource Repository
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