You can add a new sound effect to the @remotion/sfx library. This guide walks you through every step. Sound effects must be in WAV format and use a CC0 license. They must also be normalized to a peak of -3dB.
First you add the sound file to the remotion.media repo. Then you export it from the SFX package. You also create a documentation page with details like attribution, duration, and example code. After that you update the sidebar and table of contents.
Finally you regenerate the waveform samples used in the docs. This process keeps sound effects organized and easy for anyone to use.
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