PixiJS is a tool for creating fast 2D graphics on the web. This skill helps you set up and manage a PixiJS Application. You can create a new app, configure it with options like size and background, and control its lifecycle.
The app owns a renderer, a root stage container, and a canvas. You can start and stop the render loop, resize the canvas, and destroy the app when done. This makes it easy to build interactive graphics and games.
Global
mkdir -p ~/.claude/skills/pixijs-applicationProject
mkdir -p .claude/skills/pixijs-applicationSource Repository
Godot Gdscript Patternswshobson/agents
Learn Godot 4 GDScript patterns for signals, scenes, state machines, and optimization
Game Enginegithub/awesome-copilot
Build web-based game engines and games using HTML5 Canvas WebGL and JavaScript
Unity Ecs Patternswshobson/agents
Master Unity ECS DOTS Jobs and Burst for efficient game development
Multiplayer Gamerivet-dev/skills
Ready made patterns for building any multiplayer game fast
Threejs Geometrycloudai-x/threejs-skills
Build 3D shapes with built-in and custom geometry using Three.js
Threejs Materialscloudai-x/threejs-skills
Pick the right Three.js material for realistic or stylized 3D objects
Game Developerjeffallan/claude-skills
Build fast, smooth games with Unity Unreal Engine patterns and performance tips
Game Developmentsickn33/antigravity-awesome-skills
Choose your platform and build games with proven patterns and performance tips