Animated GIFs can play inside your PixiJS projects. The GifSprite tool loads a GIF and shows it on screen. You just import a special file and load the GIF with Assets.load. The loader returns a GifSource object, not a normal texture. Then you wrap that source in a new GifSprite. You can control playback with play, stop, and set animationSpeed. It also supports callbacks like onComplete when a non-looping animation ends. Use a Container to group multiple GIFs together.
This skill is for developers building games or interactive scenes with PixiJS. It helps you add looped or one-shot animated characters, effects, or UI elements. For many frames, a spritesheet with AnimatedSprite is faster. But for quick GIF support, this is the way to go.
Global
mkdir -p ~/.claude/skills/pixijs-scene-gifProject
mkdir -p .claude/skills/pixijs-scene-gifSource Repository
Godot Gdscript Patternswshobson/agents
Learn Godot 4 GDScript patterns for signals, scenes, state machines, and optimization
Game Enginegithub/awesome-copilot
Build web-based game engines and games using HTML5 Canvas WebGL and JavaScript
Unity Ecs Patternswshobson/agents
Master Unity ECS DOTS Jobs and Burst for efficient game development
Multiplayer Gamerivet-dev/skills
Ready made patterns for building any multiplayer game fast
Threejs Geometrycloudai-x/threejs-skills
Build 3D shapes with built-in and custom geometry using Three.js
Threejs Materialscloudai-x/threejs-skills
Pick the right Three.js material for realistic or stylized 3D objects
Game Developerjeffallan/claude-skills
Build fast, smooth games with Unity Unreal Engine patterns and performance tips
Game Developmentsickn33/antigravity-awesome-skills
Choose your platform and build games with proven patterns and performance tips